Level Outlining and Enemies
Violet Skies » Devlog
Level Outlining and Enemies
Levels
For this update, I have outlined one of the levels I'd like to have. It will serve as a basic template. It still needs more editing but I've got the basic outline I am striving for.
Enemies
Should actually be enemy, but so far the basic baddy is done, apart from the emitter when he is killed. It is a little stump that makes a satisfying sound when jumping on him. He will chase the player when within range. Simple but satisfying.
Up Next:
- More stump enemy variants
- adding in more powerups
- starting work on the hub world and progress saving
Get Violet Skies
Violet Skies
A game for my daughter. Still in prototyping stage.
Status | On hold |
Author | IrishK |
Genre | Platformer |
Tags | 3D, Cute |
More posts
- 0.3.0Dec 29, 2022
- December '22 UpdateDec 12, 2022
- ~Hiatus and returning news~Oct 11, 2022
- Player Controls and Level 1 Nearly doneApr 23, 2022
- [0.2.0] THE BIG ONEMar 21, 2022
- Back at it! [New Character and more!]Jan 03, 2022
- Health Pickups/Damage/Character artNov 14, 2021
- Health SystemNov 08, 2021
- [0.1.0] MovementJul 12, 2021
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