December '22 Update
This is a small but important update.
I have added a few things.
1st.) I updated the project to Unreal 5.1. With the added pluses that the update comes with, it also broke a few things. Mainly the gem collection mechanic. I plan to keep this in so im programming a work around.
2nd.) I fixed the cloud that comes out of the enemy stumps. I had many complaints about that and I have now fixed it. Any and all feedback is accepted. I will only use it to make the game better.
3rd.) I made a simple modular exit portal for the end of levels to take the player back to the hub world.
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Important note:
It is December. That means the holidays are here. So in short, dev logs and progress for that matter may be in short supply. I will do my best to continue as normal with both. Thank you all who support me and this game.
Get Violet Skies
Violet Skies
A game for my daughter. Still in prototyping stage.
Status | On hold |
Author | IrishK |
Genre | Platformer |
Tags | 3D, Cute |
More posts
- 0.3.0Dec 29, 2022
- ~Hiatus and returning news~Oct 11, 2022
- Player Controls and Level 1 Nearly doneApr 23, 2022
- [0.2.0] THE BIG ONEMar 21, 2022
- Back at it! [New Character and more!]Jan 03, 2022
- Level Outlining and EnemiesNov 28, 2021
- Health Pickups/Damage/Character artNov 14, 2021
- Health SystemNov 08, 2021
- [0.1.0] MovementJul 12, 2021
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