Mechanics and art
Violet Skies » Devlog
After the first week, Violet's Adventure was renamed to Violet Skies.
The scope of the game was pulled back some. The game is going to be set in a open world setting with unlockable areas similar to the game Slime Rancher.
The main movement system is underway with the main framework taken from ALS in the Unreal Engine.
The main character model for Violet is nearly complete. With school out for the next week, I hope to add much more to the game and will update soon!
-IrishK Games
Get Violet Skies
Violet Skies
A game for my daughter. Still in prototyping stage.
Status | On hold |
Author | IrishK |
Genre | Platformer |
Tags | 3D, Cute |
More posts
- 0.3.0Dec 29, 2022
- December '22 UpdateDec 12, 2022
- ~Hiatus and returning news~Oct 11, 2022
- Player Controls and Level 1 Nearly doneApr 23, 2022
- [0.2.0] THE BIG ONEMar 21, 2022
- Back at it! [New Character and more!]Jan 03, 2022
- Level Outlining and EnemiesNov 28, 2021
- Health Pickups/Damage/Character artNov 14, 2021
- Health SystemNov 08, 2021
- [0.1.0] MovementJul 12, 2021
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